Activision patents social networking for AI characters, online harassment prevention
The social aspects of video gaming have been a recent focus of Activision research and development activity, as is reflected by the issue of U.S. Patent No. 8911296, entitled Social Network System and Method for Use With and Integration Into a Video Game. It protects a system configured to provide a social network integrated into one or more video games, the system having a video game platform executing computer software to generate visual and audio stimulus associated with a video game and a server executing computer software to provide a social network to a plurality of players available outside of the video game and with which virtual artificial intelligence characters from the game may also interact. This system enables interactions between players and virtual characters on a social network to have an impact in actual video game play. The social aspects of video gaming are also the focus of player socializationU.S. Patent No. 9076292, titled Encouraging Player Socialization Using a Nemesis and Avenger System.